犽宿迎来「史诗级」加强,犽宿玩家们将会更加快乐!附上影片连结

在9.17版本中新增加了一种秀专精的方式就是Eternos。如果你要用Ctrl+6展示你的等级成就,会有一种名叫Eternos新功能出现。也就是说亮牌功能会有新的特效模式,而且这个是可成长的,最终会进化为图1中所示的6种样子,分别是典狱长、守卫、皇后、向导、勇士、欺诈者。

犽宿迎来「史诗级」加强,犽宿玩家们将会更加快乐!附上影片连结

据Riot官网消息,Eternos功能是通过点券获得。

犽宿迎来「史诗级」加强,犽宿玩家们将会更加快乐!附上影片连结

如果你利用英雄达成一定的里程碑,在右侧会出现一个特殊的通知,持续到游戏结束

犽宿迎来「史诗级」加强,犽宿玩家们将会更加快乐!附上影片连结

也就是说秀牌子升级了,而且更加秀了。对于喜欢玩犽宿的玩家来说,这简直是如鱼得水啊。

  • The ongoing extra time that will be required to support multiple versions going forwards. Tends to mean things like having to make additional new pieces of art, fix the same bug in multiple places, additional QA testing each patch. For some features that time cost's trivial. For others (e.g. maintaining multiple versions of the in game HUD after its update a few years back) it adds a lot of extra time.
  • Some improvements that would be great for most users can end up being blocked by the need to support older functionality. Supporting really old operating systems for example can block improvements to things like memory usage for everyone else.
  • The total size and complexity of the game's code base has some impact on how quickly we can develop new features. Removing anything unnecessary gives us future efficiency as a result, which is particularly important for games like LoL with long lifespans and regular updates. 
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